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Friday, February 6, 2026

Friday News!

Hello! ːsteamhappyːThis week’s internal testing of the dozers highlighted a key issue in how we calculate dirt volume. And the current system has been known to be unreliable, which led to dozers deleting material. We’ve now overhauled the volume calculations to ensure dirt volume is preserved properly.This change means removing overburden will take longer than before, but it also unlocks a major gameplay improvement: you’ll now be able to push valuable material closer to a plant using a dozer without losing it along the way.These new volume calculations will also serve as the foundation for upcoming overhauls across the rest of the vehicle lineup. Getting this system right was especially important for dozers and graders, since their feel and accuracy depend heavily on how material behaves.Meanwhile, the rest of the team has been hard at work on our upcoming secret project.The new dirt volume calculations are far more accurate than previous versions.A new design of the grading indicator for blade machines that fits the rest of the UI.Features in develpment! ːsteamhappyːReport any issues directly to us! And don't forget, if you want to see your world's screenshot featured on our TikTok account, "Out Of Ore," use the hashtag #TIKTOKPOST when sharing it in the Discord group ooo-screenshots. Best Regards,Christian & The Team

Friday, February 6, 2026
NEWS
Friday News!

Hello! ːsteamhappyːThis week’s internal testing of the dozers highlighted a key issue in how we calculate dirt volume. And the current system has been known to be unreliable, which led to dozers deleting material. We’ve now overhauled the volume calculations to ensure dirt volume is preserved properly.This change means removing overburden will take longer than before, but it also unlocks a major gameplay improvement: you’ll now be able to push valuable material closer to a plant using a dozer without losing it along the way.These new volume calculations will also serve as the foundation for upcoming overhauls across the rest of the vehicle lineup. Getting this system right was especially important for dozers and graders, since their feel and accuracy depend heavily on how material behaves.Meanwhile, the rest of the team has been hard at work on our upcoming secret project.The new dirt volume calculations are far more accurate than previous versions.A new design of the grading indicator for blade machines that fits the rest of the UI.Features in develpment! ːsteamhappyːReport any issues directly to us! And don't forget, if you want to see your world's screenshot featured on our TikTok account, "Out Of Ore," use the hashtag #TIKTOKPOST when sharing it in the Discord group ooo-screenshots. Best Regards,Christian & The Team

Friday, January 30, 2026
NEWS
Friday News!

Hello! ːsteamhappyː This week’s focus has been on adding all the recent dozer and grader improvements to all dozers and grader variants. The updated graders and dozers will arrive in the next update. Even though the models may look similar, they behave differently when some can push nearly twice as much material. So each one needed its own round of tuning to make sure the new systems feel consistent and reliable across the board. We’ve also worked on a new grading indicator for both dozers and graders. The green bar shows the machine’s angle relative to the ground, while the blue bar represents the blade’s angle. It’s a simple but incredibly helpful tool for keeping track of your cutting position and maintaining the exact angle you want. Think of it as a lightweight, built‑in version of the GPS system. Meanwhile, the rest of the team has been hard at work expanding the conveyor and power systems. There’s a lot happening on that front, but we’ll save those details for an upcoming Friday news post.Grader with new grade indication that comes as standard on all graders and dozers Both dozers and graders lined up for testing, dozers moving mass and graders cleaning afterFeatures in develpment! ːsteamhappyːReport any issues directly to us! And don't forget, if you want to see your world's screenshot featured on our TikTok account, "Out Of Ore," use the hashtag #TIKTOKPOST when sharing it in the Discord group ooo-screenshots. Best Regards,Christian & The Team

Friday, January 23, 2026
NEWS
Friday News!

Hello! ːsteamhappyːThis week, the graders have been getting some much needed overhauls, with a strong focus on improving how the machine handles cutting and shaping terrain. The aim is to deliver a grading experience that feels smoother, more predictable, and more refined overall.As part of this overhaul, several long‑standing quirks in the dirt‑cutting system have been addressed. Issues such as the moldboard slicing into soil while lifted off the ground, or the blade locking up mid‑pass, have now been resolved. The grader is quickly becoming a reliable tool for fine‑grading, shaping road profiles, and smoothing out rough terrain. Even with these improvements, it still rewards skillful operation, much like its real‑world counterpart.Grader now pushes dirt much more precisely Cutting road profiles is now much more predictableFeatures in develpment! ːsteamhappyːReport any issues directly to us! And don't forget, if you want to see your world's screenshot featured on our TikTok account, "Out Of Ore," use the hashtag #TIKTOKPOST when sharing it in the Discord group ooo-screenshots. Best Regards,Christian & The Team

Friday, January 16, 2026
NEWS
Friday News!

Hello! ːsteamhappyː This week, part of the team focused on refining the dozer’s dirt‑pushing capabilities. The goal has been to make cutting feel cleaner, smoother, and more consistent, resulting in a noticeably better overall dozer experience.A significant number of long‑standing issues with dirt cutting have also been resolved. These fixes include correcting cases where the blade would cut dirt while suspended in the air, as well as situations where the blade could become stuck during pushing.Alongside these improvements, we’re developing a new set of dirt effects for both the blade and the ripper to enhance visual feedback. We’re also experimenting with adding backdragging functionality to the blade. Whether this feature makes it into the upcoming update will depend on how testing progresses.Dozer Dirt Push improvments Dozer Smooth Dirt trenching improvments Features in develpment! ːsteamhappyːReport any issues directly to us! And don't forget, if you want to see your world's screenshot featured on our TikTok account, "Out Of Ore," use the hashtag #TIKTOKPOST when sharing it in the Discord group ooo-screenshots. Best Regards,Christian & The Team

Friday, January 9, 2026
NEWS
Friday News!

Hello! ːsteamhappyː This week, we continued pushing forward on the backend framework needed for our upcoming physics and handling improvements. Even with the holidays in the mix, progress has been steady, and most of the foundational work is now wrapped up. It took longer than we initially expected, but that extra time let us explore a wide range of potential solutions and ultimately choose the ones that will serve the game best moving forward. Alongside the backend work, we’ve been deep into development on the next major update. This update is planned to include a significant set of physics improvements, with a particular focus on how tracked vehicles behave. One of our main goals is to make traversal feel more natural — better traction, more believable interaction with terrain, and a generally more responsive driving experience. One of the areas we’ve already improved is track steering for dozers and excavators. While we could try to explain the changes in text, it’s much easier to show the difference directly. We’ve prepared a side‑by‑side comparison video so you can see how the updated system behaves compared to the current version (link below).Track steering improvments - Features in develpment! ːsteamhappyːReport any issues directly to us! And don't forget, if you want to see your world's screenshot featured on our TikTok account, "Out Of Ore," use the hashtag #TIKTOKPOST when sharing it in the Discord group ooo-screenshots. Best Regards,Christian & The Team

Thursday, December 18, 2025
NEWS
Mass Excavation DLC

Hello! ːsteamhappyː Mass Excavation DLC is here! Support the game development while getting 4 more bucket wheel excavators and a new map "Coal Country" with the Mass excavation DLC! Making a few things DLC allows us to keep being independant and continue developing out of ore ːsteamhappyː Link to the Mass Excavation DLC The Mass Excavation DLC Contains: The 695B, a Ultra class bucket wheel excavator, with a low ground pressure undercarriage and alternative cab placement compared to the standard 695 The 695, a Ultra class bucket wheel excavator, The biggest class of bucket wheel excavators avalible, Massive in size and capacity compared to the standard 694 or 694B The 694B, a large class bucket wheel excavator, with a low ground pressure undercarriage and alternative cab placement compared to the standard 694 The 693B, a medium class bucket wheel excavator, with a low ground pressure undercarriage and alternative cab placement compared to the standard 693 A new map "Coal Country" that has the biggest open pits of any map, perfect for massive excavators Features in develpment! ːsteamhappyːReport any issues directly to us! And don't forget, if you want to see your world's screenshot featured on our TikTok account, "Out Of Ore," use the hashtag #TIKTOKPOST when sharing it in the Discord group ooo-screenshots. Best Regards,Christian & The Team

Thursday, December 18, 2025
NEWS
Update 0.33

Hello! ːsteamhappyː Update 0.33 is here! This update adds another bagger and two new sizes of haul trucks. It also comes with a setting for manually configuring the number of threads the world deformation uses, which allows for much better performance in most cases. Due to the holidays, there won’t be a Friday news post next week, but there will be a separate post regarding the Mass Excavation DLC. The 684, HT500E and HT100EChanglog v0.33.4463Performance- Added "Number of Deformation threads" settingVehicles- Added Bagger 694- Added Arvik HT100E- Added Arvik HT500EOther- Fixed an crash issue regarding dirt effects Best regards Christian & The TeamFeatures in develpment! ːsteamhappyːReport any issues directly to us! And don't forget, if you want to see your world's screenshot featured on our TikTok account, "Out Of Ore," use the hashtag #TIKTOKPOST when sharing it in the Discord group ooo-screenshots. Best Regards,Christian & The Team

Friday, December 12, 2025
NEWS
Friday News!

Hello! ːsteamhappyːThis week, we brought together the entire development team from four different countries across multiple continents to meet in person and get to know each other. We also spent a lot of time watching both small and large streamers play the game, discussing issues, exploring solutions, and talking about what the future holds in terms of updates and new features. It was an incredible week that sets the tone for what’s ahead in both 2025 and 2026. Features in develpment! ːsteamhappyːReport any issues directly to us! And don't forget, if you want to see your world's screenshot featured on our TikTok account, "Out Of Ore," use the hashtag #TIKTOKPOST when sharing it in the Discord group ooo-screenshots. Best Regards,Christian & The Team

Thursday, December 4, 2025
NEWS
Update 0.32

Hello! ːsteamhappyː Update 0.32 is here! This update adds 2 of the new baggers aswell as increases the Max players to 16 in multiplayer. The larger bagger will come in update 0.33 as it still requires some more work due to the massive size and capacity of the machine. The 681 and 693 bucket wheel excavators Changlog v0.32.4400Vehicles- Added Bagger 681- Added Bagger 693- Updated Dirt effects- Fixed an issue where tailings would appear as dirt when dumped from a vehicle- Fixed an issue where the Emilian L9 was slightly tilted down on the right side- Fixed HT200, HT300, and HT400 spawning the tipping effect at the front of the bed instead of the back- Fixed an issue where tab-to-switch-vehicles wouldn't work while a quest was activeBuildings / Production- Added the Metal Ore Sorter- Ctrl + Left-click will now quick-sell the item when in the sell menu- Fixed an inverted face on the bottom of the Froth Floater- Fixed an issue where smelter exhaust effects was flowing sideways- Fixed an issue where the quest info didn't take skill into account- Updated the old Washplant's convert map to match the new one- Fixed an issue where Bar Roller rollers would spin without power- Fixed a missing mesh face on the underside of the player sleep bed- Fixed missing collision on the Big Dual Hopper- Improved Oil Pump detection so it can start pumping more reliablyOther- Multiplayer max player limit can now be set to 16 players- Fixed an issue where the clients wouldn't see voxel locked notification- Fixed an issue where you couldn't buy an item from the store even if your inventory had a non-full stack of the same item- Added regex validation when creating new companies- Added a warning when the company xml was not saved correctly- Added a potential fix for a crash that could happen on game exit- Fixed an issue where the main menu music wouldn’t restart after finishing- Slightly increased the intensity and range of the flashlight- Fixed economic tab not showing proper stats for Last 365 Days- Fixed XP setting not showing correct values- Optimized hand tool texturesBest regards Christian & The TeamFeatures in develpment! ːsteamhappyːReport any issues directly to us! And don't forget, if you want to see your world's screenshot featured on our TikTok account, "Out Of Ore," use the hashtag #TIKTOKPOST when sharing it in the Discord group ooo-screenshots. Best Regards,Christian & The Team

Friday, November 28, 2025
PATCH
Beta Update 0.32.4350

Hello! ːsteamhappyː This week, most of our time was spent on the upcoming 0.33 update. However, we did manage to fix many of the reported issues in the beta as well and release another beta update.We also dedicated time to backend improvements, specifically enabling the use of the custom company logo on more elements in the world beyond just the bagger. Beta Update 0.32.4350This update includes numerous fixes for dirt effects and multiplayer issues related to the new effects. We also added an option to disable them if you find the effects too performance-heavy or distracting.New Default company logo, since we will be using it alot more in coming updates Option in Graphics Settings for turning off Dirt effects to save performance for low end users How to join the beta 1. Right-click on "Out of Ore" in your Steam library and select Properties. 2. In the Properties menu, click on Betas from the left sidebar. 3. Select "beta - Latest beta for players" from the dropdown list. 4. The beta should begin downloading automatically. Changlog v0.32.4350- Updated Dirt effects- Added option to turn off Dirt effects - Fixed HT200, HT300, and HT400 spawning the tipping effect at the front of the bed instead of the back- Fixed a missing mesh face on the underside of the player sleep bed- Added exhaust effects to Bagger Features in develpment! ːsteamhappyːReport any issues directly to us! And don't forget, if you want to see your world's screenshot featured on our TikTok account, "Out Of Ore," use the hashtag #TIKTOKPOST when sharing it in the Discord group ooo-screenshots. Best Regards,Christian & The Team