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Friday, October 31, 2025

Friday News!

Hello! ːsteamhappyːThis week, I (Christian) worked on a function that enables us to add custom company logos to vehicles. The first to receive this feature will be the bucket wheel excavators.Kristian has completed texturing, UV mapping, and rigging the last of the drill rigs—this time, the larger surface drill (Pit Viper), which will arrive sometime in the future along with the rest of the new drills.Simon has been working on improvements to our vehicle making and tuning structures, as well as a lot of fixes to quality-of-life (QOL) features and other reported issues.Ola and Alfred have spent most of the week working on a secret project, with Alfred tuning the bucket wheel excavators and preparing them for internal testing!That’s all from us for this week! ːsteamhappyːBagger 681 and 693 in testing Bagger 681 and 693 next to a Ex200 Bucket Wheel excavator with custom company logo Features in develpment! ːsteamhappyːReport any issues directly to us! And don't forget, if you want to see your world's screenshot featured on our TikTok account, "Out Of Ore," use the hashtag #TIKTOKPOST when sharing it in the Discord group ooo-screenshots. Best Regards,Christian & The Team

Friday, October 31, 2025
NEWS
Friday News!

Hello! ːsteamhappyːThis week, I (Christian) worked on a function that enables us to add custom company logos to vehicles. The first to receive this feature will be the bucket wheel excavators.Kristian has completed texturing, UV mapping, and rigging the last of the drill rigs—this time, the larger surface drill (Pit Viper), which will arrive sometime in the future along with the rest of the new drills.Simon has been working on improvements to our vehicle making and tuning structures, as well as a lot of fixes to quality-of-life (QOL) features and other reported issues.Ola and Alfred have spent most of the week working on a secret project, with Alfred tuning the bucket wheel excavators and preparing them for internal testing!That’s all from us for this week! ːsteamhappyːBagger 681 and 693 in testing Bagger 681 and 693 next to a Ex200 Bucket Wheel excavator with custom company logo Features in develpment! ːsteamhappyːReport any issues directly to us! And don't forget, if you want to see your world's screenshot featured on our TikTok account, "Out Of Ore," use the hashtag #TIKTOKPOST when sharing it in the Discord group ooo-screenshots. Best Regards,Christian & The Team

Thursday, October 23, 2025
NEWS
Update 0.31

Hello! ːsteamhappyː Update 0.31 is here! This update adds a total of 15 new vehicles (including rope shovels, long-boom excavators, and more), the Skill Tree, the Periodic Table of Elements, and even a bed! We’ve also made a lot of bug fixes and improvements based on your feedback and bug reports. Changlog v0.31Vehicles- Added Chariton EX200D (Long boom)- Added Chariton EX400D (Long boom)- Added Chariton EX600D (Long boom)- Added Attila Cable EX200A- Added Attila Cable EX200A- Added Attila EX200A- Added Attila Cable EX300A- Added Attila Cable EX300A- Added Attila Cable EX500A- Added Chariton Cable EX2000D- Added Chariton Cable EX4000D- Added Chariton Cable EX8000D- Added Attila EW200A- Added Attila EX300A- Added Attila EX500A- Fixed vehicle audio settings not loading properly- Fixed floating lights on excavator cab- Changed level requirement for L1665 loader (lowered)- Changed fuel consumption for L10000 & L80000- Fixed drone snapshot filenames to use zero-padding for proper ordering- Added drone "Recording Active" notice when started recording from remote (shortcut)- Fixed drone "Recording Active" notice not disappearing when recording stopped- Fixed fuel reset after loading the game- Fixed empty paint slots on vehicle won't apply the proper color when loading a save-game- Fixed an issue where haul trucks could spill material in inclines- Fixed missing light rail on Sandvik S700NG & S700NG Fuel (lights still missing)- Fixed some cases where the lights were not replicated correctly- Fixed an issue where the vehicle preview placement offset could not be adjusted with the scroll wheel- Fixed Chariton EX8000FS store capacity info- Tweaked lights- Changed store capacity for L2335Buildings / Production- Added setting to highlight conveyor openings- Added passthrough option to conveyor & pipeline storage- Fixed fuel station trigger height (made slightly higher)- Fixed liquid tank power requirement (10 kW → 0 kW)- Fixed Cell Tower quest asking for "Plates" instead of "Sheets"- Fixed fill indicator showing consumed amount instead of correct percentage- Fixed hopper output showing crate animation instead of mesh conveyor effect when filled by hand- Fixed conveyor splitter showing mesh conveyor effect instead of crate animation- Fixed 10x power input state not saving correctly (on/off)- Fixed FPS drop when looking at smoke effect- Fixed destroying conveyor not giving payload to inventory- Fixed sell points not progressing quests- Fixed hopper + shear at 10x speed duplicating coils in crates- Pipelines and Conveyors now have a greater connection tolerance which means it should eliminate problems where they didn't properly connect - NOTE: This could cause your existing conveyor lines to require more power- Attachment rotation for buildings is now remembered from last time if the next block have same attachment type- Fixed sell point not adding transaction records to the economics tab- Workbench inventory widget will now remember the last production amount set- Added connected cable count to power units when you hover pointer over them- Fixed an issue where the conveyor would only dump the material with the highest amount instead of all of them- Added "Pipe" in front of all pipeline store item names- Fixed liquid tank not paintable- Fixed large/medium Decoration DLC rocks labeled wrong- Metal Sorter renamed to High Temp Sorter since that's its purpose- Water pump will now work on dirtOther- Added Skill Tree- Added Periodic Table Of Elements- Added bed so you now can sleep through the night- Added save warning to General Settings when there are changes to be saved- Added zoom speed multiplier to general settings- Added total play time for the save-games (shown in save-game manager)- Fixed map name reset when selecting two different save slots with the same map name- Fixed various spelling mistakes- Fixed various crashes- Fixed various issues related to Company (ensure antivirus is not blocking file writing at `%userprofile%\\Documents\\My Games\\Out of Ore\\Companies`)- Fixed an issue with the store where the price can overflow and go into the negative- Fixed an issue where the player can over buy things without space in the inventory and will lose the money- Fixed built & high quality turbos condition- Fixed start new save settings being swapped (right arrows would decrease while left arrow increased)- Fixed an issue where the create new game menu won't generate a first valid save name- Fixed save games not properly sorted based on last played- Fixed some key hints not updating when saving or resetting controls- Fixed an issue where interacting with objects (e.g. conveyors) was still possible while the menu was open- Fixed an issue where the Rescue Me button could launch vehicles in the air- Fixed an issue where you could not move an item from the equipment slot to the inventory slot if they had the same index- Fixed an issue where the clients could still loan money from the bank after being demoted- Fixed an issue where creating a new game could generate a save name that already existed- Fixed economics tab not saving/loading- Fixed controller Pause menu button not working- Fixed camera zoom in conflict with sprint on controllerFeatures in develpment! ːsteamhappyːReport any issues directly to us! And don't forget, if you want to see your world's screenshot featured on our TikTok account, "Out Of Ore," use the hashtag #TIKTOKPOST when sharing it in the Discord group ooo-screenshots. Best Regards,Christian & The Team

Friday, October 17, 2025
NEWS
Friday News!

Hello! ːsteamhappyːSince last week's beta release of update 0.31, we have released four updates and hotfixes to improve it. Most noticeable is the much-improved excavation profile for modern cable excavators. We've also added a lot of quality-of-life improvements and bug fixes this week.And for everyone wondering: the bucket wheel excavators are set to arrive in update 0.32. ːsteamhappyː Cable Shovels new improved retracted bucket positionHere is a list of the patch notes and changes we've released so far on the beta branch for update 0.31. Patch Notes 0.31.4100Water pump will now work on dirtFixed some issues with retrieving experience pointsMetal Sorter now renamed to High Temp Sorter since thats its purpose Updated Translations Patch Notes 0.31.4093 Fixed an issue where the XP Gain setting in the Create New Game menu was swapped between Hardcore and Creative modes,Fixed large/medium Decoration DLC rocks labeled wrong,Fixed an issue where you could not disable conveyor storage passthrough,Improved excavation profile for cable excavators,Added total play time for the save-gamesPatch Notes 0.31.4060 Fixed liquid tank not paintable,Fixed missing fuel and power store specs on Legau EX200D Zero Swing,Fixed an issue where storage passthrough cannot be disabled,Fixed an issue where the game would crash when saving passthrough toggle,Fixed an issue where the conveyor line power calculation is wrong in certain scenarios,Fixed Arvik DX40E No Tailgate store pricePatch Notes 0.31.4058 Improved excavation profile for cable excavators,Fixed conveyor storage passthrough state not being saved,Fixed element 49 (Indium) missing from Periodic Table,Changed level requirements for various new excavators,Changed store capacity for L2335,Fixed an issue where trees could not be knocked down with equipment,Fixed Attila Cable EX200A Swing issues How to join the beta 1. Right-click on "Out of Ore" in your Steam library and select Properties. 2. In the Properties menu, click on Betas from the left sidebar. 3. Select "beta - Latest beta for players" from the dropdown list. 4. The beta should begin downloading automatically. Features in develpment! ːsteamhappyːReport any issues directly to us! And don't forget, if you want to see your world's screenshot featured on our TikTok account, "Out Of Ore," use the hashtag #TIKTOKPOST when sharing it in the Discord group ooo-screenshots. Best Regards,Christian & The Team

Wednesday, October 8, 2025
NEWS
Beta Update 0.31

Hello! ːsteamhappyːIt’s been a while since the last update, and we know many of you have been eagerly waiting—especially after all the talk about the new vehicle physics system in the Friday News posts. Those posts may have come across a bit wrong and made it sound like the new system would be included in this update. Unfortunately, that’s not the case.It’s still being worked on, and there’s quite a bit left to do. It will come at some point, but it’s not possible to give an ETA right now. It’s a massive task that requires a lot of work—not just for implementation, but also for all the tweaking and testing that comes with it. Once it’s getting closer to the finish line, you’ll definitely hear about it!We decided to move forward with this update instead. Sadly, the bucket wheel excavators aren’t part of this one either, but they’re not too far off on the horizon.This update adds a ton of new vehicles (including rope shovels, long-boom excavators, and more), the Skill Tree, the Periodic Table of Elements, and even a bed! We’ve also made a lot of bug fixes and improvements based on your feedback and bug reports.NOTE: Please avoid switching between the Beta and Live versions to prevent issues with your game. It’s fine to go from Live → Beta, but going from Beta → Live may cause problems with your game. How to join the beta 1. Right-click on "Out of Ore" in your Steam library and select Properties. 2. In the Properties menu, click on Betas from the left sidebar. 3. Select "beta - Latest beta for players" from the dropdown list. 4. The beta should begin downloading automatically.Changlog v0.31Vehicles- Added Chariton EX200D (Long boom)- Added Chariton EX400D (Long boom)- Added Chariton EX600D (Long boom)- Added Attila Cable EX200A- Added Attila Cable EX200A- Added Attila EX200A- Added Attila Cable EX300A- Added Attila Cable EX300A- Added Attila Cable EX500A- Added Chariton Cable EX2000D- Added Chariton Cable EX4000D- Added Chariton Cable EX8000D- Added Attila EW200A- Added Attila EX300A- Added Attila EX500A- Fixed vehicle audio settings not loading properly- Fixed floating lights on excavator cab- Changed level requirement for L1665 loader (lowered)- Changed fuel consumption for L10000 & L80000- Fixed drone snapshot filenames to use zero-padding for proper ordering- Added drone "Recording Active" notice when started recording from remote (shortcut)- Fixed drone "Recording Active" notice not disappearing when recording stopped- Fixed fuel reset after loading the game- Fixed empty paint slots on vehicle won't apply the proper color when loading a save-game- Fixed an issue where haul trucks could spill material in inclines- Fixed missing light rail on Sandvik S700NG & S700NG Fuel (lights still missing)- Fixed some cases where the lights were not replicated correctly- Fixed an issue where the vehicle preview placement offset could not be adjusted with the scroll wheel- Fixed Chariton EX8000FS store capacity info- Tweaked lightsBuildings / Production- Added setting to highlight conveyor openings- Added passthrough option to conveyor & pipeline storage- Fixed fuel station trigger height (made slightly higher)- Fixed liquid tank power requirement (10 kW → 0 kW)- Fixed Cell Tower quest asking for "Plates" instead of "Sheets"- Fixed fill indicator showing consumed amount instead of correct percentage- Fixed hopper output showing crate animation instead of mesh conveyor effect when filled by hand- Fixed conveyor splitter showing mesh conveyor effect instead of crate animation- Fixed 10x power input state not saving correctly (on/off)- Fixed FPS drop when looking at smoke effect- Fixed destroying conveyor not giving payload to inventory- Fixed sell points not progressing quests- Fixed hopper + shear at 10x speed duplicating coils in crates- Pipelines and Conveyors now have a greater connection tolerance which means it should eliminate problems where they didn't properly connect - NOTE: This could cause your existing conveyor lines to require more power- Attachment rotation for buildings is now remembered from last time if the next block have same attachment type- Fixed sell point not adding transaction records to the economics tab- Workbench inventory widget will now remember the last production amount set- Added connected cable count to power units when you hover pointer over them- Fixed an issue where the conveyor would only dump the material with the highest amount instead of all of them- Added "Pipe" in front of all pipeline store item namesOther- Added Skill Tree- Added Periodic Table Of Elements- Added bed so you now can sleep through the night- Added save warning to General Settings when there are changes to be saved- Added zoom speed multiplier to general settings- Fixed map name reset when selecting two different save slots with the same map name- Fixed various spelling mistakes- Fixed various crashes- Fixed various issues related to Company (ensure antivirus is not blocking file writing at `%userprofile%\\Documents\\My Games\\Out of Ore\\Companies`)- Fixed an issue with the store where the price can overflow and go into the negative- Fixed an issue where the player can over buy things without space in the inventory and will lose the money- Fixed built & high quality turbos condition- Fixed start new save settings being swapped (right arrows would decrease while left arrow increased)- Fixed an issue where the create new game menu won't generate a first valid save name- Fixed save games not properly sorted based on last played- Fixed some key hints not updating when saving or resetting controls- Fixed an issue where interacting with objects (e.g. conveyors) was still possible while the menu was open- Fixed an issue where the Rescue Me button could launch vehicles in the air- Fixed an issue where you could not move an item from the equipment slot to the inventory slot if they had the same index- Fixed an issue where the clients could still loan money from the bank after being demoted- Fixed an issue where creating a new game could generate a save name that already existed- Fixed economics tab not saving/loadingFeatures in develpment! ːsteamhappyːReport any issues directly to us! And don't forget, if you want to see your world's screenshot featured on our TikTok account, "Out Of Ore," use the hashtag #TIKTOKPOST when sharing it in the Discord group ooo-screenshots. Best Regards,Christian & The Team

Friday, October 3, 2025
NEWS
Friday News!

Hello! ːsteamhappyːThis week, I (Christian) worked with the testers and fixed bugs and issues with the excavators that are coming in this update, helped Simon and Alfred a bit with the skill tree, reworked some visual things on the periodic table, among other things.Kristian has completed most of the UV mapping and texturing for a few new tracked mobile conveyors. He also spent a lot of time on the other surface drilling rig (Pit Viper). The mobile conveyors are not the most complex asset to rig, but still take a fair amount of time to complete.Simon and Alfred have been working with the testers to make the skill tree better by reworking and adjusting the skill tree, adding skills that are more interesting, making the tree easier to navigate, and fixing the bugs that showed up during testing.That’s all from us for this week!ːsteamhappyːWork in progress, tracked mobile conveyor (missing the feed-hopper) for moving material Features in develpment! ːsteamhappyːReport any issues directly to us! And don't forget, if you want to see your world's screenshot featured on our TikTok account, "Out Of Ore," use the hashtag #TIKTOKPOST when sharing it in the Discord group ooo-screenshots. Best Regards,Christian & The Team

Friday, September 26, 2025
NEWS
Friday News!

Hello! ːsteamhappyːThis week, Alfred and I (Christian) continued work on the excavators for the upcoming update. The bucket wheel is proving to be a bit of a challenge, as it moves a lot of dirt and has a setup that's quite different from the other excavators.Kristian has completed all the UV mapping, texturing, and rigging for the new jumbo drill. Rigging the drill arms was quite the task, especially with the rotating rod holders and all the hoses and cables.Simon has been working on several fixes for the placeable conveyors, making them more reliable so they don’t break in the middle of a line. He’s also made changes to the building system so it remembers rotation better and is easier to build with.That’s all from us for this week!ːsteamhappyːWork in progress, Jumbo drill with dual arms for tunnelingFeatures in develpment! ːsteamhappyːReport any issues directly to us! And don't forget, if you want to see your world's screenshot featured on our TikTok account, "Out Of Ore," use the hashtag #TIKTOKPOST when sharing it in the Discord group ooo-screenshots. Best Regards,Christian & The Team

Friday, September 19, 2025
NEWS
Friday News!

Hello! ːsteamhappyːThis week, Alfred and I (Christian) continued work on the excavators for the upcoming update. The bucket wheel is proving to be a bit of a challenge, as it moves a lot of dirt and has a setup that's quite different from the other excavators.Kristian has completed all the UV mapping, texturing, and rigging for the new jumbo drill. Rigging the drill arms was quite the task, especially with the rotating rod holders and all the hoses and cables.Simon has been working on several fixes for the placeable conveyors, making them more reliable so they don’t break in the middle of a line. He’s also made changes to the building system so it remembers rotation better and is easier to build with.That’s all from us for this week!ːsteamhappyːWork in progress, Jumbo drill with dual arms for tunnelingFeatures in develpment! ːsteamhappyːReport any issues directly to us! And don't forget, if you want to see your world's screenshot featured on our TikTok account, "Out Of Ore," use the hashtag #TIKTOKPOST when sharing it in the Discord group ooo-screenshots. Best Regards,Christian & The Team

Friday, September 12, 2025
NEWS
Friday News!

Hello! ːsteamhappyːThis week, we're continuing our deep dive into reworking and improving the physics systems for vehicles. While there aren’t many visuals to share—most of the progress is happening behind the scenes with numbers, formulas, and fine-tuning—there’s exciting stuff underway.Traction Overhaul A major focus has been enhancing how tracks perform over rough terrain. We’re also working toward a system where different track and wheel types will have varying levels of traction based on their design and intended use. This should lead to more realistic and strategic vehicle handling.Effect Optimization We’ve made improvements to several visual effects, including optimizing the smoke generated during production. These tweaks should help with performance and improved visuals.Periodic Table Clarification As for the upcoming Periodic Table feature: only elements that are currently obtainable in-game will be unlockable. Items like gases or other substances that aren’t accessible through gameplay won’t be included at launch. However, anything that can be discovered or produced within the game will be available to unlock!While we don’t have a ETA, the finish line is clearly in sight for the update. ːsteamhappyːEx220 being used in the Physics tweaking as a test platformFeatures in develpment! ːsteamhappyːReport any issues directly to us! And don't forget, if you want to see your world's screenshot featured on our TikTok account, "Out Of Ore," use the hashtag #TIKTOKPOST when sharing it in the Discord group ooo-screenshots. Best Regards,Christian & The Team

Friday, September 5, 2025
NEWS
Friday News!

Hello! ːsteamhappyːThis week we are showing another feature we are adding, a skill tree and a periodic table, We wanted players to dig deeper—literally and figuratively. The skill tree lets you focus on certain areas as you progress trough the levels, whether you're optimizing for better deals, improved fuel economy or mastering production. It adds layers of strategy and progression. We will also add a periodic table so players can find and collect different elements while mining. Each new material you discover gives you skill points, depending on how rare or useful it is. It makes exploring more exciting and gives you rewards for digging deeper. The new Skill treeThe new Periodic TableFeatures in develpment! ːsteamhappyːReport any issues directly to us! And don't forget, if you want to see your world's screenshot featured on our TikTok account, "Out Of Ore," use the hashtag #TIKTOKPOST when sharing it in the Discord group ooo-screenshots. Best Regards,Christian & The Team

Friday, August 29, 2025
NEWS
Friday News!

Hello! ːsteamhappyːThe major physics overhaul is nearing the testing phase.We're also working on several other exciting and highly anticipated features, all coming together for one big fall update.The Rope shovels again, but modern Among the coming excavators, one stands out by blending old technology with modern engineering: the rope shovel. These massive machines are designed to feed the largest haul trucks more efficiently, moving the same amount of material while consuming less fuel. They will also be more reliable. However, this performance comes at a higher initial cost.One of the new modern cable/rope excavators Features in develpment! ːsteamhappyːReport any issues directly to us! And don't forget, if you want to see your world's screenshot featured on our TikTok account, "Out Of Ore," use the hashtag #TIKTOKPOST when sharing it in the Discord group ooo-screenshots. Best Regards,Christian & The Team